$1,000,000 Experiments: How to Think Big About Impact and Scale
Introduction to basic technical tools, programming best practices, and sessions for those new to tech.
Audience: Computer Science and Engineering students, beginner programmers
Advanced and professional Tech
Advanced technologies such as Architecture Design, Databases, Scaling Systems, and API implementation.
Audience: Professional developers, advanced Computer Science and Engineering students
Introduction to building companies, apps, and products. How to assess customer feedback, market traction, MVP, and general business sense.
Audience: Computer Science, Engineering, and Business/Commerce students, developers and emerging entrepreneurs
product and Design
Best practices and strategies around design concepts, tools, and implementation.
Audience: Computer Science, Engineering, Business/Commerce, and Design students, developers and emerging entrepreneurs